This paper presents a multi-disciplinary overview of research evaluating
virtual reality (VR). The main aim is to review and classify VR research
based on several metrics: presence and immersion, navigation and
interaction, knowledge improvement, performance and usability. With the
continuous development and consumerisation of VR, several application
domains have studied the impact of VR as an enhanced alternative
environment for performing tasks. However, VR experiment results often
cannot be generalised but require specific datasets and tasks suited to
each domain. This review and classification of VR metrics presents an
alternative metrics-based view of VR experiments and research.
CCS Concepts: Human-centered computing --> Virtual reality
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