Analyses of large 3D particle datasets typically involve many different
exploration and visualization steps. Interactive exploration techniques
are essential to reveal and select interesting subsets like clusters or
other sophisticated structures. State-of-the-art techniques allow for
context-aware selections that can be refined dynamically. However, these
techniques require large amounts of memory and have high computational
complexity which heavily limits their applicability to large datasets. We
propose a novel, massively parallel particle selection method that is
easy to implement and has a processing complexity of O(n*k) (where n is
the number of particles and k the maximum number of neighbors per
particle) and requires only O(n) memory. Furthermore, our algorithm is
designed for GPUs and performs a selection step in several milliseconds
while still being able to achieve high-quality results.
CCS Concepts: Human-centered computing --> Visualization systems
and tools; Interaction techniques; Scientific visualization
full paper
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