Computer Graphics and Visual Computing (CGVC) 2018

pp. 43 - 50

Image Based Proximate Shadow Retargeting

Llogari Casas, Matthias Fauconneau, Maggie Kosek, Kieran Mclister, and Kenny Mitchell


We introduce Shadow Retargeting which maps real shadow appearance to virtual shadows given a corresponding deformation of scene geometry, such that appearance is seamlessly maintained. By performing virtual shadow reconstruction from un-occluded real shadow samples observed in the camera frame, we recover the deformed shadow appearance efficiently. Our method uses geometry priors for the shadow casting object and a planar receiver surface. Inspired by image retargeting approaches [VTP10] we describe a novel local search strategy, steered by importance based deformed shadow estimation. Results are presented on a range of objects, deformations and illumination conditions in real-time Augmented Reality (AR) on a mobile device. We demonstrate the practical application of the method in generating otherwise laborious in-betweening frames for 3D printed stop motion animation.

CCS Concepts: Computing methodologies --> Mixed / Augmented reality; Graphics systems and interfaces; Perception



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